I know many of you aren't Mipedian Players... but I just like to point out this card, I recently got my hands on...
Yes... An OP card... Yes, it's probably rare... Yes it does better in 6v6 or higher battles... And Yes... it is exclusively for Mipedian Players Only...
What you probably didn't think of... is...
1. It can be teamed with Bodal's Dagger... 10 Free Damage =D =D!!!
2. Team this up with Vidav Mstr, Strat or even General's Standard for mixed tribe use!!
But overall, this is a must-have for Mipedian Players with Invisibility + Bodal's Dagger + Mipedian Squadron... this card will lay waste to even the heaviest of Fortresses!
Malcolm9
Saturday, April 9, 2011
Formal Apoligies: Retractment of Said Statement
Apparently, the Chaotic Website is back on!!! So... no R.I.P yet? Which is fine for me... It seems to be a little late April Fools Joke lol... Or could be a sign on what's to come...
In either case, Chaotic (Online) is not yet dead and I apoligize to any parties that may have been misinformed.
Malcolm9
W00T LIVE ON CHAOTIC LIVE ON!!!
In either case, Chaotic (Online) is not yet dead and I apoligize to any parties that may have been misinformed.
Malcolm9
W00T LIVE ON CHAOTIC LIVE ON!!!
Thursday, April 7, 2011
Due to the Overwhelming Disappointment
It is an extreme disappointment that Chaotic has simply shut down and died... However, as they say..., "The Show must go on!"
So... to help soothe the pain allow me to present you the battlegear that glided to the under-used pile..., The Windstrider!!
Ahh... How could anyone forget this battlegear? The Art... The Ability, the fact that it reveals itself at the beginning of the game...
Is it because of...
A. Skeletal Steed - Whihc reduces it by Swift 1 and gives it Range
B. It's fudgin Super Rare!!!
C. It doesn't help in battles like Kha'rall Shards or etc. etc.
Well, according to most people, it's a mixture between A, B and C... but of course, mostly A, the fact that a common battlegear can provide Range and Swift...
But enough beating around the bush, let's talk about the actual battlegear...
In my opinion, Windstrider is an amazing battlegear - tactical-wise... (I break down a Chaotic Game into "Tactical" and "Battle" - You could well lose the battle if you're opponent's board control is strong and in the same way if you have good board control, its not good if you cannot mantain that control when a Maxxor barges in...) So yea, Windstrider is an amazing tactical battlegear, allowing you to reach about 3 spaces ahead, behind, side or diagonal from the equipped creature, or even allow them to evade battles in some cases, and in a 6v6 battle, this is enough to cover at least half of the board's worth of movement. Mix in a well-known card named Xelfe and you've got yourself a mighty strong creature with Ere-like abilities.
Let's not even think what would happen if you cause a battle in a mirage location in your favor... For instance battling your opponent's Nivenna on Prexxor Chasm, The Blight with your new range-swift Blazvatan. And I picked Blazvatan as he's a good creature to use with this battlegear... He's stats are already insane and can do a maniac rush... through your opponent's deck and not get KOed easily... Don't forget when you get desperate you can go Armament Adagio...
Confusing? Don't worry in Easter I'll show you a deck I made with a full analysis... But Winstrider is a very underestimated gear... it gives great board control to evade, or create battles not just to be combined with "Range"
Thx Guys!
DON'T GIVE UP HOPE!!
And for those who still want to keep in touch whilst playing a TCG online, Im playing Urban Rivals atm and would love to see y'all there *winks*
MALCOLM9
So... to help soothe the pain allow me to present you the battlegear that glided to the under-used pile..., The Windstrider!!
Ahh... How could anyone forget this battlegear? The Art... The Ability, the fact that it reveals itself at the beginning of the game...
Is it because of...
A. Skeletal Steed - Whihc reduces it by Swift 1 and gives it Range
B. It's fudgin Super Rare!!!
C. It doesn't help in battles like Kha'rall Shards or etc. etc.
Well, according to most people, it's a mixture between A, B and C... but of course, mostly A, the fact that a common battlegear can provide Range and Swift...
But enough beating around the bush, let's talk about the actual battlegear...
In my opinion, Windstrider is an amazing battlegear - tactical-wise... (I break down a Chaotic Game into "Tactical" and "Battle" - You could well lose the battle if you're opponent's board control is strong and in the same way if you have good board control, its not good if you cannot mantain that control when a Maxxor barges in...) So yea, Windstrider is an amazing tactical battlegear, allowing you to reach about 3 spaces ahead, behind, side or diagonal from the equipped creature, or even allow them to evade battles in some cases, and in a 6v6 battle, this is enough to cover at least half of the board's worth of movement. Mix in a well-known card named Xelfe and you've got yourself a mighty strong creature with Ere-like abilities.
Let's not even think what would happen if you cause a battle in a mirage location in your favor... For instance battling your opponent's Nivenna on Prexxor Chasm, The Blight with your new range-swift Blazvatan. And I picked Blazvatan as he's a good creature to use with this battlegear... He's stats are already insane and can do a maniac rush... through your opponent's deck and not get KOed easily... Don't forget when you get desperate you can go Armament Adagio...
Confusing? Don't worry in Easter I'll show you a deck I made with a full analysis... But Winstrider is a very underestimated gear... it gives great board control to evade, or create battles not just to be combined with "Range"
Thx Guys!
DON'T GIVE UP HOPE!!
And for those who still want to keep in touch whilst playing a TCG online, Im playing Urban Rivals atm and would love to see y'all there *winks*
MALCOLM9
Wednesday, April 6, 2011
Rest in Peace
Following the Undertaker's win over the Cerebial Assassin Triple H, Chaotic has now officially closed online... Evidence is the main chaotic site not loading and the forums stating "Service Unavailable".
R.I.P
Chaotic
5th April 2011
We all always remember Chaotic... and will hope for it's comeback in the future similar to BeyBlade, Mighty Beans and other weird-ish companies.
R.I.P Maxxor
R.I.P Chaor
R.I.P Illexia
R.I.P Aa'une
R.I.P Crown Prince Iflar
R.I.P
Chaotic
5th April 2011
We all always remember Chaotic... and will hope for it's comeback in the future similar to BeyBlade, Mighty Beans and other weird-ish companies.
R.I.P Maxxor
R.I.P Chaor
R.I.P Illexia
R.I.P Aa'une
R.I.P Crown Prince Iflar
Saturday, April 2, 2011
Being in Year 12
Guys just an update,
Being in Year 12 really brings on the exams which jusst puts heavy strains on my eyes... btw I have the 3DS and its amazing...
Get ready for Easter where I have some combos and deck ideas ready... for Chaotic Down Under's 1st and Possibly Last Easter Special!!!
Thx Guys!!!
Being in Year 12 really brings on the exams which jusst puts heavy strains on my eyes... btw I have the 3DS and its amazing...
Get ready for Easter where I have some combos and deck ideas ready... for Chaotic Down Under's 1st and Possibly Last Easter Special!!!
Thx Guys!!!
Friday, March 4, 2011
The constant buzzing...
Hey guys, its been a while...
Its 2011!!! And my family has been one of the hundreds of families affected by the floods so I have had my hands full. In any case, Chaotic has barely left my mind. it's like it used the powers of danian infection!! Speaking of infection - here's a fairly useful combination when it comes to Danian infection.
Ahh yes... you cards we all know by heart... One of them being completely staple in our various danian decks and the other is basically just lying on the floor everywhere. Makrabon has the unique exclusive ability of infecting a creature when he gets a counter. Strain of Infection covers that nicely... Makrabon grabs 3 counters and infects 3 free creatures back... Overall? You lost nothing... Doesn't that just help with Illexia? And other infected abilities...
I hope this combination can help you in your various danian decks!
Malcolmyeo!
Its 2011!!! And my family has been one of the hundreds of families affected by the floods so I have had my hands full. In any case, Chaotic has barely left my mind. it's like it used the powers of danian infection!! Speaking of infection - here's a fairly useful combination when it comes to Danian infection.
Ahh yes... you cards we all know by heart... One of them being completely staple in our various danian decks and the other is basically just lying on the floor everywhere. Makrabon has the unique exclusive ability of infecting a creature when he gets a counter. Strain of Infection covers that nicely... Makrabon grabs 3 counters and infects 3 free creatures back... Overall? You lost nothing... Doesn't that just help with Illexia? And other infected abilities...
I hope this combination can help you in your various danian decks!
Malcolmyeo!
Wednesday, December 8, 2010
Miss me?
So anyone miss me? xD! Well I'm back with a new deck based on what I used to play a lot! Elementalists! You all probably seen a couple of my elemental deck back a couple of months but today... I'm sort of psyched about this new elementalist from Fire and Stone. His name? Arctus, Heptadd's Squire!
Wa-Zam! For those of you who has never seen Arctus, go look it up on eBay, he has basically high courage like 100 and high wisdom as in Maxxor's Standard and to top it all of he has the ability,"At the beginning of combat, Arctus gains all element types your adjacent creatures have" which fits his subtitle I guess...
Raw Power of Elements
123
45
6
1. Heptadd - Citadel Fragments
2. Arctus, Heptadd's Squire - Viledriver *Couldn't think of better battlegear... Any suggestions?*
3. Dalgad - Elementalist Pauldron
4. Lomma, Desert Wanderer - Destructozooka/Chariot of Kehn-Sep
5. IKKATOSH, (M'arrillian Invasion) think its called Guardian of Nature -Mipedian Balladeer's Flute
6. Najarin, Fluidmorpher's Foe - Weightless Energy Vessel
Mugic
1x Fluid Fugue
1x Fanfare of the Elemental Champions
1x Cascading Rondo
1x Refrain of Denial (OW)/Cadence Clash
2x Rhyme of the Reckless
Attacks
1x Allmageddon
1x Apoc-eclispe
1x Perplexing Heat
2x Elemental Oxidation
2x Blaze Barrage
2x Consuming Flame
2x Flood Force
1x Primal Smash
1x Steam Rage
1x Inner Flood
2x Aftermath Feint
2x Symmetry Slam
2x Burning Rain
Locations
2x Underworld Colloseum
2x Skeletal Springs
2x Elmantiir
2x Castle Bodhran
1x Glacier Plains, M'arrillian Melting Camp
1x Mipedian Mirage
Alright, Raw Power of the Elements basically involve Using Dalgad and Arctus and the main brawlers. They are meant to punish their foes/victims with crazy strong element attacks. Heptadd being beside Arctus whilst being defended by Lomma is still able to fight but we prefer to keep him alive so that he can flow his majestic strength into both Arctus and Dalgad. Every battle, Dalgad and Arctus wins gains them 1{}. which means your never quite short of mugic counters especially for paying mugic like Refrain of Denial or Fluid Fugue which means you can reserve your counters on Najarin for his abilities (If you haven't figured it out... It's because of Ikkatosh). Mugic choices are fairly straightforward except for the unusual mugic that showed up... Cascading Rondo... This Underworld Mugic swaps your deck with your discard pile. Which means after you used Allmageddon and Apoc-eclispe... you can grab em right back up again for a cost of 1{}. At the right time, this mugic can win you the game! So so far, we have 2 Brawlers who pretty much deals at least 5 damage with every shot especially Dalgad, we have a 1{} bonus for every kill and we have a healing spree from a flying old man at the back...
Locations are fairly standard I guess... I had a bit of trouble fleshing out a location deck surprisingly cause I couldn't remember what Skeletal Spring does... Anyways... The locations are fairly straighforward the only weird one being Glacier Plains, M'arrillian Melting Camp. This is to annoy stat decks as thanks to Ikkatosh, you should have counters to spare for the ability whilst the opponent probably won't have that advantage...
So... once again
That's my deck!~
Wa-Zam! For those of you who has never seen Arctus, go look it up on eBay, he has basically high courage like 100 and high wisdom as in Maxxor's Standard and to top it all of he has the ability,"At the beginning of combat, Arctus gains all element types your adjacent creatures have" which fits his subtitle I guess...
Raw Power of Elements
123
45
6
1. Heptadd - Citadel Fragments
2. Arctus, Heptadd's Squire - Viledriver *Couldn't think of better battlegear... Any suggestions?*
3. Dalgad - Elementalist Pauldron
4. Lomma, Desert Wanderer - Destructozooka/Chariot of Kehn-Sep
5. IKKATOSH, (M'arrillian Invasion) think its called Guardian of Nature -Mipedian Balladeer's Flute
6. Najarin, Fluidmorpher's Foe - Weightless Energy Vessel
Mugic
1x Fluid Fugue
1x Fanfare of the Elemental Champions
1x Cascading Rondo
1x Refrain of Denial (OW)/Cadence Clash
2x Rhyme of the Reckless
Attacks
1x Allmageddon
1x Apoc-eclispe
1x Perplexing Heat
2x Elemental Oxidation
2x Blaze Barrage
2x Consuming Flame
2x Flood Force
1x Primal Smash
1x Steam Rage
1x Inner Flood
2x Aftermath Feint
2x Symmetry Slam
2x Burning Rain
Locations
2x Underworld Colloseum
2x Skeletal Springs
2x Elmantiir
2x Castle Bodhran
1x Glacier Plains, M'arrillian Melting Camp
1x Mipedian Mirage
Alright, Raw Power of the Elements basically involve Using Dalgad and Arctus and the main brawlers. They are meant to punish their foes/victims with crazy strong element attacks. Heptadd being beside Arctus whilst being defended by Lomma is still able to fight but we prefer to keep him alive so that he can flow his majestic strength into both Arctus and Dalgad. Every battle, Dalgad and Arctus wins gains them 1{}. which means your never quite short of mugic counters especially for paying mugic like Refrain of Denial or Fluid Fugue which means you can reserve your counters on Najarin for his abilities (If you haven't figured it out... It's because of Ikkatosh). Mugic choices are fairly straightforward except for the unusual mugic that showed up... Cascading Rondo... This Underworld Mugic swaps your deck with your discard pile. Which means after you used Allmageddon and Apoc-eclispe... you can grab em right back up again for a cost of 1{}. At the right time, this mugic can win you the game! So so far, we have 2 Brawlers who pretty much deals at least 5 damage with every shot especially Dalgad, we have a 1{} bonus for every kill and we have a healing spree from a flying old man at the back...
Locations are fairly standard I guess... I had a bit of trouble fleshing out a location deck surprisingly cause I couldn't remember what Skeletal Spring does... Anyways... The locations are fairly straighforward the only weird one being Glacier Plains, M'arrillian Melting Camp. This is to annoy stat decks as thanks to Ikkatosh, you should have counters to spare for the ability whilst the opponent probably won't have that advantage...
So... once again
That's my deck!~
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